|
Meteor-Unity
3
A C#-based SDK for connecting Unity to Meteor servers
|
Manages your Meteor connection. More...
Static Public Member Functions | |
| static Coroutine | Connect (string url) |
| Connects to the specified URL. Note, Meteor hosted sites do NOT support More... | |
| static Coroutine | Reconnect () |
| Reconnect to the server. This is useful to call in an OnApplicationPause(bool pause) when pause is false (resuming) More... | |
Properties | |
| static string | Url [get, set] |
| The URL to connect to. Note, Meteor hosted sites do NOT support More... | |
| static bool | Logging [get, set] |
| Should logging of all messages be enabled for this connection? More... | |
| static bool | Connected [get] |
| Gets a value indicating whether you have successfully connected to the Meteor server. More... | |
Events | |
| static Action | DidConnect |
| Raised when we succcessfully connect. More... | |
Manages your Meteor connection.
|
inlinestatic |
Connects to the specified URL. Note, Meteor hosted sites do NOT support
wss (secured Webscokets) protocols, while Modulus hosted sites do.
Examples:
| url | URL. |
|
inlinestatic |
Reconnect to the server. This is useful to call in an OnApplicationPause(bool pause) when pause is false (resuming)
|
staticget |
Gets a value indicating whether you have successfully connected to the Meteor server.
true if connected; otherwise, false.
|
staticgetset |
Should logging of all messages be enabled for this connection?
true if logging; otherwise, false.
|
staticgetset |
The URL to connect to. Note, Meteor hosted sites do NOT support
wss (secured Webscokets) protocols, while Modulus hosted sites do.
Examples:
The URL.
|
static |
Raised when we succcessfully connect.
1.8.11